Tuesday, October 22, 2013

Reflection on different tools

Tools (Reflection)

User journey mapping:
It is a visual representation of the journey that a user makes when he/she attends a service which allows us to identify the weak points and strengths of our service in order to improve the first and maintain the second. Its goal is to identify the elements of the service and understand the interaction between them in order to improve any fails during the process, which is counted since the user gets to know about the service until he/she leaves it.
The main benefit is that as it breaks down the process into smaller parts it makes it very easy to identify the problems, which is the main step to be able to correct them.
It is important to bear in mind that different users will make different uses of the same service so it is very useful to repeat it for different types of users, thus creating a map with multiple journeys.

I will create an example with a small store which sells kitchen material:
Lisa is passing by the street and sees on the window of the shop cooking utensils. She remembered she needs a special baking utensil and enters the shop. After searching for a while she is unable to find it, and asks the staff. They take some time to find it but finally they hand it to her. Lisa was not expecting that it would take such a long time for this because she is a busy working mother but buys it and leaves.

With this example we have discovered that there is a problem referred to the time the particular task of searching for products in the storage section takes, which we can now improve by implementing a better storage organisation which could even include having an inventory linked to the computer.

User shadowing:
A user is observed in order to identify and understand his/her needs.
The key point here is choosing the right people to shadow in order to get as much information as possible.
The main advantage is that it shows an outside view of the process which makes it possible to identify things the consumer is not aware of and also prevents the information the consumers give from being biased as what they say they do and what they actually do might not necessarily coincide.

User personas:
Information from many different people is gathered, these people are then divided counting on their similarities and their information is synthesised into one sole character or persona which represents them all.
Focus should be made in the fact that these characters or personas must be archetypes, which means that their differences must be rounded up, and not stereotypes, which are based on believes more than on objective information.
This is useful as today’s market demands each time more personalisation of the services instead of mass producing. Although it is risky to make a representation of a whole group of people based just on an average value of their personal information it is something that has to be done as it is impossible to take into account everyone’s individual wishes.



I have chosen these 3 particular methods because I think they complement each other very well. Journey mapping takes the consumers point of view (which is one of the most important things as the use of our services relies on them) and divides the service into its basic tasks and activities which makes it very easy to identify problems. Shadowing does a similar thing but records the process from the outside (not from the customers view) which takes away the bias on the information provided by the client and includes information he/she might not be aware of. Lastly Personas takes all these different personal experiences and clusters them into representatives to make it easy  to attend to the different needs of the customers.
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Sources:
Design methods for developing services-Technology Strategy Board

SWOT-analysis of Digita

Digita
SWOT-analysis
Strengths
 ü  Has most of the tv/radio channels under its’ name
 ü  Big company, so it has power
 ü  Still quite “invisible” to average people?
 ü  Has spread the radios/tvs hearing/watching area to almost the whole country
 ü  Not much competition, because it’s the biggest company that takes care that radio and tv channels work well in Finland/ other countries






Weaknesses
ü  Not well known among average people
ü  Don’t have all the radio channels still, for instance NRJ which is pretty popular among young people
ü  Has already done something for this? What new there is to bring?

Opportunities
ü  Has power to change things 
ü  Has money à better opportunities
ü  Can spread the radio to all people, because it already is popular and you can hear the radio almost everywhere
ü  Can affect to many things




Threads
 ü  Can affect to many things, so ruining its’ possibilities
 ü  Big companyà big consequences if something goes wrong
 ü  Has already done something for this? What new there is to bring?



I tried to keep in mind the perspective that we got, so I concentrated on the radio channels and then what came to my mind about the company while going through their websites. 

Monday, October 21, 2013

About Digita


DIGITA-Marketing

DIGITA has several ways of marketing. As it is a big TV and Radio broadcasting company whose customers are mostly TV and Radio channels it does not need to focus on mass marketing.
DIGITA has a webpage in which we can find general information about the company and its history. There, we can find a section called image gallery, where they have posted pictures of the managers, the TV and Radio stations, employees during their work and logos so that people can have an Idea of how they work.
On the internet they also have a twitter, facebook and  linkedin accounts, where they post news about the company’s activities (DIGITA invests in young people, participates in the national telework day, they post news about TV and radio programmes and special emissions such as hockey matches broadcasted by them, and info on weekly contests with prizes organised by them).
On TV and radio they have several advertisements such as akkoset and ainutlaatuinen yhteys.
They have also done interviews in magazines and TV, such as the interview with East Dublin magazine (in spring 2013) about rescue practices to ensure safety in the company  in Mikkeli. There is a video version of this interview as well.
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Sources:

Images section: managers, TV and radio stations, employees working, logos.

TV ads: akkoset , ainutlaatuinen yhteys, etc.

Interview: East dublin magazine interview (spring 2013) about rescue practices to ensure safety  in the company  in Mikkeli.   ‘’ High masts workers are working in good physical condition.’’ 
Video interview:

-News -digita investing in Young people.
-Information on radio/TV channels  (their customers). Wappuradio,radio rock, TV kanavie...

-News: Info about karttapalvelu and info about hochey matches’ emisions.

Ad about a weekly contest they organise in which you can win and ipad.
Digita participates in the national telework day.
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Personal reflection:
The main obstacle I experienced during this task was that all the information was in Finnish, and due to my imposibility to understand it I had to run everything through google translator, which's translation was very bad. Even so, I managed to get an idea of the marketing that DIGITA carries out and the main conclusion I get from this is that although it is a big and very well known company that one might think doesn't need to focus that much on marketing it is very active on TV advertising and on social media.

This is my Design - Joni Miikkulainen

My name is Joni Miikkulainen and I'm a student in Turku University of applied sciences. At the moment I'm taking a Degree programme in Hospitality Management (Degree in hospitality management --> Bachelor of Hospitality Management).

In the beginning I really didn't know much about our company, Digita. I'm a musician my self and I tend to listen to radion every now and then but I have never really thought about its initial sources. After this project I probably know better. At least I should know.

Digita - the mission


We are the team Radioheads and the theme of our project is Radio - always and everywhere & interactivity. It sounds like some kind of religion where there is always a god and it’s everywhere. Radio seems to have no limits nowadays. Radio frequencies are invisible but still they are always and everywhere. The frequencies are interactive.

Our company, Digita, was not familiar to me. I was surprised when I found out all the strings this company is pulling in the Media world and how much power it has in Finland. Normally people are not even aware (or interested in) which company initially provides these media services they are consciously or subconsciously using. Everything goes perfectly well until there is something wrong with the visibility or audibility and the problem seems to have something to do with the broadcast or frequencies. Then people start wondering where they can call and who is responsible for all this. Who maintains this whole system?

The Network infrastructure is like a big apple here in Finland and everybody wants to have a bite of it. Digita owns the apple and it clients (media companies) need to get their hands on it in purpose of reaching their own clients and customers (home economics and other consumers). So this is mainly B to B to C business.

Digita is the one that makes it possible to us to watch TV-programs and listen to Radio (almost everywhere). Their core expertise is in the development of Network infrastructure. Here in Finland they have some kind of monopoly position in the market for providing people all those frequencies by planning, building and maintaining big broadcasting stations. They already reach 99,9 % of the population living in mainland Finland so they are not far from 100 %.
Their mission is to expand over the Finnish borders and to improve and extend those frequencies and audibility among islands. They also try to simplify their operations and actions in the purpose of creating and providing better service experiences to their customers and clients. That is, in 2013 the businesses branched off in two different companies: Digita Networks and Digita Oy. Digita Networks includes all the network, space and expertise services and Digita Oy is focused on dealing with media clients (marketing).

Multi-radios, multi-channels and multi-hops are coming in proportion as the network environments change and turn into wireless ones. In the future radio is not going to be as it was before. You can find much more information and content under the term radio when you just log yourself in: Pictures, Videos, News, Blogs, Discussions and lots of other features. And of course you can listen to your favourite music anytime you like.

Clients: Radio and TV companies. Mobil and broadband operators.
Customers: The rest of us who watch TV and listen to the Radio are the End-users.
Competitors: DNA, Anvia, Spotify



Tools

Blueprint: Provides a detailed visualization of the actions and processes, without looking at the motivational and emotional sides. Blueprint is used inside the design activities as a tool supporting the development, sharing, planning and building of the service process. It usually consists of a large timetable with many touchpoints and variables.

Benefits:

-          Time saving
-          Consistency / Continuity
-          Improve quality
-          Increases productivity
-          Reduce costs

Personas:  The basis of Personas is in a "One size fits all" mentality. As the marketplace shifts from a mass manufacturing to a mass customization model, customer’s needs and desires are more accurately identified through the development of personas rather than through demographic data.

Persona represents a cluster of users who exhibit similar behavioral patterns in their purchasing decisions, use of technology or products, customer service preferences, lifestyle choices, and the like. Behaviors, attitudes, and motivations are common to a "type" regardless of age, gender, education, and other typical demographics.
Personas are built by first conducting one-on-one interviews with a wide demographic of the targeted audience(s). Data is gathered from the interviews and the ultimate patterns begin to emerge after approximately 30 interviews for a typical project focused on one brand or product

The first step is to define the customer lifecycle and understand all of the corresponding touchpoints. Each touchpoint will have a corresponding key department that must understand the personas in order to provide an optimal customer experience. Getting buy-in from leadership within each department early in the persona process is the key to socializing the personas—spreading the knowledge of the company's customers throughout the organization.

Socialization: Getting all of the key stakeholders involved early in the process involves them in informing the initial understanding of the customer and, therefore, helps define the research. Informing these stakeholders of the project's progress will keep them interested, provide opportunities for feedback, ensure a higher quality persona deliverable, and generate greater buy-in throughout the organization.
  


Interactive radio

·         People should have better channels to influence that what happens in radio. Not just by phone but also by Internet.
·         Facebook, Twitter, Spotify, SMS and blogs - They all should somehow be connected to radio world.
·         People want to be heard the easiest way there is so that they don’t have to pay much or make huge efforts to get their voices “on-air”.
·         Radio with website is dynamic and ever-changing. Its homepage shows what the station is doing right now: Now-playing merges with favored tweets from the audience, links to interviews, photos from the studio and elsewhere, links to features and more information, and sometimes live videos.
·         This homepage widget is like a golden standard for music radio station websites. It reinforces the benefit of talent and ‘shared experience’ that you get with radio.

The most interactive radio stations and programs:

References:
-          UX Magazine. Personas: The Foundation of a Great User Experience.
-          ServiceDesign tools. Communication methods supporting design processes
-          Digita
http://www.digita.fi/yhtio
   Characterizing the capacity region in multi-radio multi-channel wireless mesh networks
www.bell-labs.com/user/thyaga/pubs/mobicom05.pdf‎
   Multi-hop.PNG
http://www.emeraldinsight.com/journals.htm?articleid=1800862&show=html